/**
 * 
 */
package menu.commands;

import util.commands.Command;
import view.Frame;

/**
 * Allows the User to redo the canvas when they undo
 * 
 * @author Josue Mirtil
 * 
 */
public class Redo implements Command<Frame>
{
    @Override
    public void execute(Frame target)
    {
        target.redoCanvas();
        // TODO: when there's nothing to redo this option must not be able to be
        // clicked
    }
}
